Mendacity
Action, beat 'em up game; Adobe Photoshop and Unreal Engine.
Project and collaborators
This is a collaborative project. The original team credits and project notes are preserved below. Louis Calata-Davis is credited among the contributors.
Original project notes
https://2023springshow.academyart.edu/schools/game-development/projects/mendacity/
Creators:Michael Linney, Project Lead/Game Designer/Portrait ArtistLouis-Calata Davis, Game Artist
Category: Game MechanicsGame Genre: Action, Beat 'em upSoftware Used: Adobe Photoshop, Unreal Engine
Summary: Take the role of Achilles, a young boy with the power of deception that manipulates hearts. Set in Kolma, an Ancient Greek-inspired underworld. Reunite Achilles and his allies in Tartarus, as he lacerates through hordes of Undead and slays Cerberus, the King's mightiest servant.
StudentsMichael Linney / BFA Game Development, Career Interest in Game DesignLouis-Calata Davis / BFA Game Development, Career Interest in UI & UX for Games
Animation by: Michael Linney
The original portfolio includes an animation or interactive presentation. View the original project.
The work.
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